As museums and cultural institutions face the prospect of a 1.5mt-apart life and economy, how to offer meaningful visitors’ experiences whilst keeping afloat of financial needs has become a most pressing question.
During the COVID-19 pandemic, the use of digital instruments is rapidly increasing. As the possible consequences of digitization are more sharply outlined, this opens new possibilities for spatial organization. This urges us to reconsider the guiding principles and models for the urbanization of technology we want to follow and what our city visions are. We can still choose.
Publication Post COVID-19 City
@ KHM #0 Magazine, Academy of Media Arts (KHM), Cologne, Germany, 1 July 2022
With its physical distancing measures, the COVID-19 pandemic is destroying public space as we know it. The current crisis creates the necessity – and emergency – to rethink cultural space.
Recent developments such as Internet of Things, Big Data, and Machine Intelligence have ambition and the potential to algorithmically manage life, including urban nature. These developments in technology and media are supporting the development of a new hybrid architecture where Architecture and Nature fuse: NatureTecture!
The development of Virtual Reality (VR) is closely linked to the exploration of unknown territories. Virtual Reality, slowly emerging since the1920s, really took off in 1966 when NASA introduced this technology for flight simulation systems in its space program. As it was too expensive and too risky to train the astronauts by practising the real thing – launching them into the cosmos – methods had to be developed that could provide the trainees with a simulated experience: a small physical stimulus of acceleration, supported by and combined with visual information, was extrapolated and amplified in a ‘knock-on’ effect by the brains of the astronauts, providing them with the mental environment required to practise for the operation in (real) space.
Publication @ de Architekt, The Netherlands, June 1998
In the Sisyphus work of the day-to-day struggle for survival of the offices, in the traineeship of the next generation, the crisis of architecture is now directly experienced. Even in the architectural discourse there is a perplexity. Excesses from the crisis are sought through escapades into atmospheres or through bonds from post-bicentenary courses, such as the communication for “architecture pop” or the urbanist in the shrinkage discussion.
Publication Landscape BOTOX @ Stadt+Grün, Germany, September 2006
Hybrid Space stands for the combinations and fusions of media and physical space. Hybrid spaces are the products of the alliances between physical objects and digital information/communication networks, of architectural/urban and media space.
Networked participatory design systems are replacing the logics of the industrial age, where the creative ones designed for the non-creative masses.
Publication @ World Architects, WEB, 11 May 2012
Soft Urbanism is a new interdisciplinary field of planning, investigating the transformations of space in the emerging information and communication age and designing the interplay of urban and media networks.
Hybrid Urbanism investigates the transformations of space in the information and communication age and develops and designs hybrid urban and media networks.
Media networks are influencing and interacting with ‘real’ places. These digital information-communication networks are changing our physical environment and also the social, economic, and cultural organization of our societies in general.
Soft Urbanism is an interdisciplinary field that examines the “soft” aspects, the communication aspects, of the contemporary city.
Hybridization is an evolutionary strategy of cumulative, dynamic cultures that are based on intercultural connections and fostered by cross-fertilization.
Increasingly tourism is contributing to global prosperity and enabling intercultural exchange, increasing the global ecological footprint and threatening local culture.
In architecture’s role of defining and materialising the spaces for social interaction, designing the relationship between the physical and digital public domain is becoming THE challenge: investigating the relation and interconnection of the ‘soft’ city with its finite material counterpart, the living environment, speculating about interfaces between the ‘virtual’ and the material urban world, and designing hybrid (analog-digital) communicational spaces.
Soft Urbanism deals with information/communication processes in space, the soft aspects overlying the urban sprawl.
To understand the fusions, the superimposition and the interactions of media and ‘real’ architectural/urban spaces, the new term ‘idensity®’ replaces the obsolete conventional terms of spatial distinction.
Design strategies for B.A.N.G. : the fusion of Binary, Atoms, Neurons, and Genes.
Rethinking design in order to address the changes of our future needs in our increasingly service and knowledge based society and economy.
Research @ Dutch Design Foundation, Premsela Stichting, Amsterdam, 15 June 2015
Cross-fertilisation, borrowing other’s ideas and incorporating elements of other’s culture into one’s own is crucial to cultural development.
Lecture Co-Thenticity @ Dutch Design Institute, Beijing Design Week 2011, Beijing, 28 september 2011
Citizens take part in innumerable co-creation initiatives in the private and the public domains, and more importantly in the hybrid blur where the one can’t be separated from the other.
In the aesthetic production of the 20th century, there is a fascinating moment of artistic synergy. An architect, Le Corbusier, conceives an Electronic Poem, an electronic synthesis of visual and acoustic events, and a “vessel containing the poem” [a pavilion] for the Philips corporation presentation at the 1958 Brussels World Fair.
The merging of the three Dutch design related institutes, architecture, design and media, into a new hybrid design institute.
Aesthetics derives from the ancient Greek αἰσθάνομαι (aisthanomai, meaning “I perceive, feel, sense”) and thus stands for the capability to perceive Instabilities. Including unstable – open dynamic networked – systems into our realms of perception, enables us to develop an understanding in order to work with them.
This general trend reflects on all aspects of our existence: culture, politics, economics, etc. and, of course, on cities. One of the most significant achievements of the 20th century – network technologies – have provided our planet with a totally new digital layer: virtual reality. This has given rise to a whole new sphere of interplay between urban and media networks. Communication networks are changing our society.
Interview by the STRELKA Institute in Moscow for the Future Urbanism project – forty one interviews with contemporary writers, architects, sociologists, economists and city planners.
Anastassia Smirnova, Programming Director @ Strelka Institute, Moscow, 15 December 2013
The Nederlands Architectuurinstituut (NAi) has established a reputation as a center for all aspects of architecture in the Netherlands and as the largest architectural center in the world. But the golden times are over, the current savings policy forces to rethink. The NAi had to merge with two other institutions and is now going new ways together with these partners.
Publication The New Institute @ Deutsche Bauzeitung, Germany, 3 June 2013
Hybrid Space Lab is concerned with how the expanding media networks interact with the physical, the public space. Their work is to be seen at the International Architecture Biennale 1ab in Rotterdam. International Architecture Biennale 1ab in Rotterdam.
Interview Many to Many @ Deutsche Bauzeitung, Germany, 1 March 2006
The property becomes the interface, the house develops into a “smart”. Network environment. Similar to the car, the connected car, which is not just a project from Microsoft, but has long been a reality.
Interview social construction of technology @ Bundesgartenschau 2005, BUGA, Munich, 1 September 2005
New interdisciplinary fields of planning and design are introduced: Soft Urbanism, exploring the interaction of urbanism and the space of mass media and communication networks, and Hybrid Space Design, developing fused analog-digital / architectural-media spaces.
Infodrome is a think tank for the Dutch government in the information society. The objectives of Infodrome are gaining insight into the social consequences of the information revolution , organizing and feeding the public debate about the role of government in this, and advising the government on relevant strategic choices.
Research & Publications @ Infodrome, Den Haag, The Netherlands, March 2000
Media Babies on CHANEL NO.5 derives its strength from fragmentation in order to develop a truly public “narrow/broadcasting/catching media network. A local-based public interface the “Media Baby” is instrument that seduces its public to use and abuse the television medium, maximizing its possible spontaneity by hijacking the public’s imagination.
Publication @ KHM Yearbook for Art and Apparatus, Academy for Media Arts, Cologne, Germany, 1 October 1998
The research and seminars explore hybrid (fused physical and digital) space and how the urban can be read as a layered communication-sensitive membrane.
Professor Hybrid Space @ Academy of Media Arts Cologne, Germany, April 1998