Recent developments such as Internet of Things, Big Data, and Machine Intelligence have ambition and the potential to algorithmically manage life, including urban nature. These developments in technology and media are supporting the development of a new hybrid architecture where Architecture and Nature fuse: NatureTecture!
Like Space refers to self-mediated leisure spaces that act as affective backdrops for digital self-enactment.
Fast-paced advances in technology are creating diffuse and volatile conditions in which international actors operate. Disruptive innovations such as machine learning and big data analytics are changing governments, NGOs, the media, businesses, and in some cases entire industries. New and unexpected players entering the field are putting pressure on the traditional division of roles between politics, business, journalism and civil society.
Only a few construction projects in Germany are more controversial than the rebuilding of the City Palace in Berlin.
With a bold plan, the Dutch professor Frans Vogelaar knows how to break the stuck debate.
The workshop is an experimental laboratory that strongly interacts with the public. During the workshop the participants learn how to use a Do It Yourself (DIY) 3D printer and how to share the digital design information of physical objects through online communities.
Hybrid Diplomacy designates the combining of traditional diplomacy and innovative diplomacy. Hybrid Diplomacy includes the collaboration between state and non-state actors in a network diplomacy that involves next to traditional diplomats and governments, also civil society and NGOs, businesses, international organizations, and other players. Hybrid Diplomacy addresses also the multiple hybridizations in the diplomatic field, including diplomatic practices that combine communication in physical space and social media, that deal with crossover issues, and that mediate in the interaction fields of different cultures.
Recent developments such as Internet of Things, Big Data and Machine Intelligence will algorithmically organize life, including urban nature. These developments in technology and media are supporting the development of a new hybrid architecture where architecture and nature fuse.
The documentary Fabric presents the history of the building complex that houses today the Athens School of Fine Arts, one the main venues of documenta 14 in Athens. It also narrates a family history that spans more than over 100 years and starting in Cappadocia in Central Anatolia, continues via Beirut and Istanbul (Constantinople) arriving in Athens in the 1920ies.
Fabric is realized on occasion of documenta 14 in Athens in dialogue with the documenta 14 curator Monika Szewczyk.
The development of Virtual Reality (VR) is closely linked to the exploration of unknown territories. Virtual Reality, slowly emerging since the1920s, really took off in 1966 when NASA introduced this technology for flight simulation systems in its space program. As it was too expensive and too risky to train the astronauts by practising the real thing – launching them into the cosmos – methods had to be developed that could provide the trainees with a simulated experience: a small physical stimulus of acceleration, supported by and combined with visual information, was extrapolated and amplified in a ‘knock-on’ effect by the brains of the astronauts, providing them with the mental environment required to practise for the operation in (real) space.
In the Sisyphus work of the day-to-day struggle for survival of the offices, in the traineeship of the next generation, the crisis of architecture is now directly experienced. Even in the architectural discourse there is a perplexity. Excesses from the crisis are sought through escapades into atmospheres or through bonds from post-bicentenary courses, such as the communication for “architecture pop” or the urbanist in the shrinkage discussion.
Media networks (Internet, telephone, television etc.) are influencing and interacting with “real” places. The emerging space of digital information/communication flows is modifying not only our physical environment but also the social, economic and cultural organization of our societies in general.
Supported by digital technology, we are experiencing a shift in economic transactions and thus social relationships. Access to goods is replacing ownership. Traditional commodity producers are transforming into services providers. Community-based online services provide information, enabling the optimization of resources and facilitating peer-to-peer transactions.Sharing Economy is a common notion describing this ongoing fundamental transformation of our economies and societies, other terms being Collaborative Consumption, Peer-to-Peer Economy, Access Economy or On-Demand Economy.
The workshop focuses on hybrid notations in urban environments.
Featuring designers, architects, urbanists, landscape architects, environmental planners, musicians, software and hardware engineers and media artists, the workshop was focused on notations of hybrid space. By mixing fields and combining expertise’s, the workshop addressed urban environments in their hybridity and complexity.
Networked participatory design systems are replacing the logics of the industrial age.
Soft Urbanism is a new interdisciplinary field of planning, investigating the transformations of space in the emerging information and communication age and designing the interplay of urban and media networks.
Hybrid Urbanism investigates the transformations of space in the information and communication age and develops and designs hybrid urban and media networks.
Media networks are influencing and interacting with ‘real’ places. These digital information-communication networks are changing our physical environment and also the social, economic, and cultural organization of our societies in general.
Networked Architecture Today!
Soft Urbanism is an interdisciplinary field that examines the “soft” aspects, the communication aspects, of the contemporary city.
Hybridization is an evolutionary strategy of cumulative, dynamic cultures that are based on intercultural connections and fostered by cross-fertilization.
Telecommunications lacks the tangibility of real space. Conversely, the culture of the city needs to integrate digital technology
Transforming the facade of the Humboldt Forum into a living organism.
The special art edition of DER TAGESSPIEGEL, the German newspaper, publishes interview on the changing role of design in times of crisis.
Increasingly tourism is contributing to global prosperity and enabling intercultural exchange, increasing the global ecological footprint and threatening local culture.
A workshop focusing is the revitalization of the generic Greek modern apartment buildings “polykatoikies”
Embassy Lab Future Diplomacy brings together experts from the Harvard J. F. Kennedy School of Government, the Académie Diplomatique Internationale in Paris, Global Diplomacy Lab, the German Federal Office, the Dutch Ministry of Foreign Affairs, international diplomats, creative professionals, and other experts.
An interdisciplinary lab focussing on co-curating the city as well as the transformations of the role of the curator.
Embassy Lab Co-Curating the City researches the potential of curating as co-creating with the public as well as the transformations of the role of the expert curator.
Today one can easily access culture as well as purchase goods and services from anywhere, just with a finger-swipe. Digital technology expands the physical dimension of shops and exhibition spaces into the virtual realm. Contemporary developments, like Virtual Reality and Augmented Reality, further fuse the physical and the digital into a hybrid experience.
Highly innovative, creative and pragmatic Dutch approach to develop technology solutions for global challenges at the Hannover Messe 2014.
Circular Economy encompasses technical as well as biological cycles and has as a goal to keep materials and products at their highest utility and value during the whole up-cycling process.
In architecture’s role of defining and materialising the spaces for social interaction, designing the relationship between the physical and digital public domain is becoming THE challenge: investigating the relation and interconnection of the ‘soft’ city with its finite material counterpart, the living environment, speculating about interfaces between the ‘virtual’ and the material urban world, and designing hybrid (analog-digital) communicational spaces.
Soft Urbanism deals with information/communication processes in space, the soft aspects overlying the urban sprawl.