The challenges of digital transformation are becoming more and more tangible in the daily lives of Berliners. There is an increasing need to get involved and take the city’s digital future into one’s own hands.
Human activity and its far-reaching interactions have always transformed territories by moving people, plants, goods and animals. As such, territories have become richly stratified – and interactions are always mutual and two-way. Countries and cities projecting their influence elsewhere have, in turn, been transformed by external inputs.
Digitalization transforms our cities, with far-reaching efforts towards technology-powered increased efficiency, sustainability and at times participation. This raises new questions on privacy, data governance and (digital) design, historically unaddressed by city planning, architecture, civil society and governance. With cities worldwide striving to earn a “Smart City” reputation, it is however disputed who exactly benefits from these concepts.
The classic means of transport – car, bicycle, public transport and walking are increasingly supplemented and integrated with upcoming forms of mobility. Which user groups are the target of the new digitally supported and data-powered mobility services such as car sharing, ride sharing, rental bikes and electric scooters?
In a globalized world, the polyphony of voices gaining and demanding recognition generates the necessity and the possibility to reconsider contested heritage. The collective reckoning with controversial history and the processes of re-signification and restitution deal with complex issues that have to account for a multitude of claims. We therefore need a fresh, radically innovative outlook with a solutions-oriented approach to address the various forms of contested heritage – be they objects, monuments, sites – in a way that is fit for the 21st century.
The “Future Narratives and Immersive Experiences” symposium addresses the challenges posed by these developments by bringing together interdisciplinary co-creators in the audiovisual sector, companies with a background in media, VR / AR / MR, games, 3D sound, in the staging of productions, in communication and advertising as well as cultural and heritage institutions and players from other fields with the urge of delivering high-quality storytelling in the digital era.
City Making Lab is a series of programs focusing on digitalization and the city. City Making Lab is a co-operation between Hybrid Space Lab and Alexander von Humboldt Institute for Internet and Society (HIIG). City Making Lab investigates ongoing developments at the intersection of cities and digital technology, engaging with urban mobility and public space, new patterns of space utilization for living and working, circular city, climate adaptation and healthy cities.
Deep Space is a long-term investigative program initiated to deal with politics of memory,controversial space and monuments, digitalization and heritage.”Deep Space: Re-signifying Valle de los Caídos” was initiated and conceptualized in February 2018 by Hybrid Space Lab as an element of the long-term “Deep Space” exploration and intervention program.
How do we ensure quality of life in the city? How can we achieve that the environment will not suffer any damage? And that we can grow old as healthy as possible? In the year 2018, digitization can give an unprecedented dimension to the answers to these questions. Elphi Nelissen and Frans Vogelaar explore the possibilities of the digital technology for the future of the city.
To reinforce the significance of public space we have to deal with at least two “public”, the global and the local public, by creating spheres where local and global public space can fuse and interchange.
The development of Virtual Reality (VR) is closely linked to the exploration of unknown territories. Virtual Reality, slowly emerging since the1920s, really took off in 1966 when NASA introduced this technology for flight simulation systems in its space program. As it was too expensive and too risky to train the astronauts by practising the real thing – launching them into the cosmos – methods had to be developed that could provide the trainees with a simulated experience: a small physical stimulus of acceleration, supported by and combined with visual information, was extrapolated and amplified in a ‘knock-on’ effect by the brains of the astronauts, providing them with the mental environment required to practise for the operation in (real) space.
In architecture’s role of defining and materialising the spaces for social interaction, designing the relationship between the physical and digital public domain is becoming THE challenge: investigating the relation and interconnection of the ‘soft’ city with its finite material counterpart, the living environment, speculating about interfaces between the ‘virtual’ and the material urban world, and designing hybrid (analog-digital) communicational spaces.
Soft Urbanism deals with information/communication processes in space, the soft aspects overlying the urban sprawl.
To understand the fusions, the superimposition and the interactions of media and ‘real’ architectural/urban spaces, the new term ‘idensity®’ replaces the obsolete conventional terms of spatial distinction.
The merging of the three Dutch design related institutes, architecture, design and media, into a new hybrid design institute.
Hybrid Space Lab is concerned with how the expanding media networks interact with the physical, the public space. Their work is to be seen at the International Architecture Biennale 1ab in Rotterdam. International Architecture Biennale 1ab in Rotterdam.
Developments in the field of Domotica, the house is becoming SMART.
New interdisciplinary fields of planning and design are introduced: Soft Urbanism, exploring the interaction of urbanism and the space of mass media and communication networks, and Hybrid Space Design, developing fused analog-digital / architectural-media spaces.
Public urban space and the “space” of communication networks are usually considered to be competing, even mutually exclusive frameworks for social interaction. In fact, the traditional functions of public urban space are being taken over by telecommunication networks, their input/output devices implanted in (private) interiors.